“Electronic Arts didn’t market Dead Space Extraction as much as it does with other titles. And the success or failure of a Wii title usually correlates directly to marketing spend. If Electronic Arts spent little on marketing, I am sure the sell through was no surprise to them. So I do not believe sell through was a disappointment to EA. Given Wii games tend to have a flatter sales curve, I don’t think 20,000 plus units is out of the question for October and maybe we get a holiday bump in November and December. Most games have a 12 to 24 month development schedule and over a year ago the industry was under the assumption that mature-rated games could succeed on the Wii. Unfortunately, as we progressed and witnessed the sales results from games such as MadWorld, it became pretty clear the market size for games with mature-content was extremely small, much smaller than any other home platform. The truth is most core gamers who gravitate towards mature content likely own more than just a Wii.” – EEDAR analyst Jesse Divnich
There is one area that Divnich is over looking in regards to the reasons why Dead Space Extraction had poor sales, it’s an on-rails shooter. This is a very niche genre for any system. Granted, Capcom’s Resident Evil Umbrella Chronicles did very well on the Wii but it also has a very powerful brand name behind it, while Dead Space is a very new IP.
1 [1] – Contra Rebirth
2 [2] – Reel Fishing Challenge
3 [3] – My Aquarium
4 [4] – World of Goo
5 [5] – Tetris Party
6 [9] – Word Searcher
7 [N] – LostWinds: Winter of the Melodias
8 [7] – Dr Mario Online Rx
9 [6] – Texas Hold’Em Poker
10 [11] – My Pokémon Ranch
11 [10] – Final Fantasy IV: The After Years
12 [8] – Driift Mania
13 [12] – Arkanoid Plus!
14 [14] – Sexy Poker
15 [16] – Family Mini Golf
16 [15] – Defend Your Castle
17 [17] – Brain Challenge
18 [19] – BUST-A-MOVE Plus!
19 [18] – Water Warfare
20 [13] – You, Me, and the Cubes
“[Modern Warfare 2 is]the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made.”
“IWNet takes the benefits of dedicated servers and allows them to be utilised and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own,” – Robert Bowling, Infinity Ward
There is simply no amount of spin that will be able to get Infinity Ward out of this. If they are dead set on removing dedicated servers from Modern Warfare 2 it would be best just to not mention it again, release the title and hope for the best.