
“The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title. It’s burned in my brain – Graham Hopper [Disney Interactive boss] pulled me into my office one day and said ‘What does it take to deliver on the goals we have for this product? And I said, well, you need enough time and enough money to be competitive. And it’d be awfully nice if we could focus on one platform. At that time we were talking about a Wii port and I was begging people – no, we can’t just port to the Wii, it’s not going to work. It needs to be its own game. A lot of the design ideas just won’t work on the Wii, we need to give the Wii its dues. Graham looked at me and said ‘What do you think about a Wii exclusive?’ And I went ‘Holy cow – yeah!’” – Warren Spector
Link, more screenshots here
-Justin

IGN has a hands-on preview of Excitebike: World Rally. Click the link to check it and some more screenshots out.
Link
-Justin

SCEA has announced that SOCOM: U.S. Navy SEALs Fireteam Bravo 3 has been delayed until Jan 12, 2010. According to the post on PlayStation.blog the development of the title is on schedule and the decision to push it back was made to allow for more marketing time.
Link
-Justin
“There’s a hunger for it. …This year’s forecast is that digital download revenue is around a billion dollars in gaming. That’s more than 40 per cent bigger than music digital downloads in revenue terms. We’re eclipsing music, we’re already there, it’s growing and yet we see it as different. Customers buy packaged goods and retail then want more. Every week 30-40 million consumers walk into retail shops – it’s not a market we’re going to quickly ignore. While there are disc drives in machines in homes, consumers will still buy discs.” – EA boss Keith Ramsdale
If the industry moves too quickly towards digital distribution I think it will find that they left a lot of people behind, most notability the casual mainstream consumers.
Link
-Justin