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Take-Two: OnLive model doesn’t speak to our business model

“The bulk of our business is packaged goods because initial releases are for the console business… Basically what they [OnLive] are offering is to say ‘you go ahead and develop however you want, we’ll put it in a live situation and it scales infinitely’.”

“If you believe that that’s going to occur – and I don’t need to opine because it doesn’t really speak to our business model – that would meaningfully and beneficially transform the economics of our business. Why? Because we’d create for one platform, not multiple platforms, we wouldn’t create inventory, we wouldn’t have price protection and you wouldn’t have trucks.”

“Anything that’s good for the broad distribution of our titles to consumers is a good thing so that kind of situation could be very powerful for our consumers and beneficial for us, but it doesn’t appear to be around the corner, not at all.” – Strauss Zelnick, Take-Two chairman

OnLive really does not interest me at all.  I have no desire to rent and stream games from the internet.  I would much rather have them in a box sitting on my bookshelf.

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-Justin

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