“We still see a lot of activity on Live for those games, people are still buying a lot of song packs for them. And that’s an ongoing revenue stream that third parties can do, and leverage games like that to keep the experience fresh. It’s a steady stream, and a sort of steady adoption.”
“I know that people are very passionate about the music games and play them over and over and over again, they keep coming back and downloading more and more content.”
“It’s an investment in a music library, just as you would for your CD library. People are passionate about building out their music game library, it’s something that they cherish and play with their friends over again.” – David Dennis, Microsoft
If this is the case across all three platforms it might be a wise idea to take a year or two of, not release a new Rock Band / Guitar Hero and focus on DLC. Then when the time is right come out with something new to spark mass consumer interest again. As it stands now the market is over saturated.
-Justin
