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Posted by Justin, on September 2nd, 2010 SEATTLE, WA – September 2, 2010 – The Entertainment Consumers Association (ECA), the non-profit membership organization that represents gamers, today revealed a list of new partners that have offered their support to the ECA and the gamer petition campaign. The numerous companies involved are showing their support by promoting the petition and increasing the awareness of Schwarzenegger v. EMA, the upcoming U.S. Supreme Court violence in video games case. The petition will serve as a collective voice of game consumers and will be submitted to the Court on September 17th, the documents submission deadline for the oral arguments hearing, which will take place on November 2nd.
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Posted by Justin, on September 1st, 2010 “We wouldn’t be surprised if the number [of states siding with the industry] was equal or exceeded the number” backing California, said George Rose, executive vice president and chief public policy officer of Activision Blizzard, whose games include Guitar Hero. Rose said his company, which isn’t a member of the Entertainment Software Association (ESA) but is coordinating with the rest of the industry on the case, plans to file its own amicus brief against the California law.
Full report here.
Posted by Justin, on September 1st, 2010 1 September 2010 – Speaking at today’s Digital Spark Conference at Abertay University in Dundee, Michael Rawlinson, Director General at ELSPA, called for the videogames and wider interactive industry to join together and look at new ways of working together.
Speaking to an audience of senior figures from the videogames sector and other intellectual property businesses including Sony, Nokia and Google, Michael highlighted the fast changing pace of the videogames and wider interactive entertainment industry.
He said that “Boundaries are blurring between developer and publisher and with these changes new opportunities are arising, and we all need to adapt to make the most of this brave new world.”
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Posted by Justin, on September 1st, 2010 The last time this happened to Majesco I was confident that they could regain compliance and get their stock price up over $1.00 and they did it. This time I’m not holding my breath.
EDISON, N.J., Sept 01, 2010 /PRNewswire via COMTEX News Network/ — Majesco Entertainment Company (Nasdaq: COOL), an innovative provider of video games for the mass market, today announced that on August 31, 2010, it received a notification from the Nasdaq Stock Market indicating that the Company will have an additional 180-day grace period, until February 28, 2011, to regain compliance with Nasdaq’s $1.00 minimum bid requirement. In accordance with Nasdaq Marketplace Rule 5810(c)(3)(A)(ii), the Company is eligible for the additional grace period because it meets the initial listing requirements for the Nasdaq Capital Market except for the bid price. The Company’s common stock will continue to trade on the Nasdaq Capital Market during the 180-day period.
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Posted by Justin, on August 31st, 2010 “The games that are not triple-A are not profitable anymore. And that’s changed in the last 18 months. When you have a triple-A blockbuster it costs more money to develop, but at the end of the day there’s also the chance of a good return on it because there’s a concentration at the top of the charts. To a certain extent it becomes less risky to invest more in a single game or franchise than spreading your investment between three or four games. Because if those three or four games are not at the right quality level, you are sure to lose money. So the business model has changed and we’re changing our way of making hardcore games. With hardcore games that we’re not sure are reaching the right level, we stop work on them. And that’s why we concentrate more on key franchises, because that’s what the market wants – something new with huge quality production behind it. The market is not supporting the full range of product that it used to anymore.” – Ubisoft European MD Alain Corre
Pretty much the same thing that we heard from Take-Two last week.
Full interview here.
Posted by Justin, on August 31st, 2010 Atari Inc. today announced that games industry PR veteran Erik Reynolds has rejoined the company as its Sr. Director of Public Relations.
Throughout his 11 years in public relations, Reynolds has represented top companies like Nintendo, Yahoo, Vivendi Games/Sierra Entertainment, THQ and Atari.
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Posted by Justin, on August 31st, 2010
Posted by Justin, on August 31st, 2010 “EA is the latest target of Tim Langdell’s decades-long campaign to block anyone from using the word ‘edge,’ or any variation thereof, in connection with the marketing and sales of video games and related products or services. Through a series of fraudulent misrepresentations to the United States Patent and Trademark Office (‘USPTO’), Langdell—a one-time designer of video games for such long-since obsolete video game systems as the Amiga, Amstrad CPC, Atari ST, Commodore 64, Oric, and Sinclair ZX Spectrum—has obtained federal registrations for a purported ‘family’ of EDGE marks. Neither Langdell nor his alter ego companies have made any legitimate and good faith use of those marks in commerce, but they have instead used the marks to assert baseless claims against third parties and to extract undeserved settlements, consisting of invalid naked licenses and assignments in gross which Langdell has used to maintain his fraudulently obtained registrations. Through this counterclaim, Counterclaimants seek cancellation of the invalid registrations maintained by Langdell’s alter egos and a declaration that his companies have no common law rights in the purported marks that are the subject of those registrations.” – EA counterclaim
Link
Posted by Justin, on August 30th, 2010 
“I’m excited, the first game I have an AP [Assistant Producer] credit in is being announced this week.” – Franko Fonseca, Assistant Director of Operations at Square Enix US, via twitter
I know I say this every time Square mentions a new game announcement but I have a feeling that this is going to be the time I’m right. Square Enix + Eidos = Lara Croft Chocobo Adventures.
Just you wait and see.
Link
Posted by Justin, on August 28th, 2010 
BEIJING—Lenovo Group Ltd. is investing in the development of a new videogame console, part of a broader push by the Chinese personal-computer company to branch out into new product categories including tablet-style PCs and smartphones.
Lenovo spokesman Jay Chen said Friday that the company has established a game console company called Beijing eedoo Technology Ltd., which will manage the development of an entertainment console called eBox. The console was first developed internally by Lenovo.
Read the full article here, WSJ subscription required.
Update* Now updated with design concept drawing. Link
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