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GoldenEye 007 developers discuss reworking the game

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Star Wars: Forced Unleashed II – Wii Multiplayer Mode (Think Super Smash Bros.)

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Call of Duty: Black Ops’ COD Points May Carry Over To Future Titles

Here’s the simple way to answer that question — though there’s really no simple answer to that question — but here’s the simple answer: That we believe in general that a lot of the stuff that you’re doing in the game could carry over to future games, but we have to establish something really strong and positive right now to be sure it’s worth carrying over. If we get this one in the box and people respond to it well then maybe we’ll find some way of carrying it over. You know, maybe it’s one-for-one, maybe it’s ten-for-one, maybe you trade them in, trade them up, trade them over. Who knows. It’s an economy so these are things that are possible. These are things that we’ve bounced around, but there’s no concrete plans on what to do with this next … We have to make this game amazing first. – David Vonderhaa, Treyarch

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Activision Blizzard to Present at the Deutsche Bank 2010 Technology Conference

SANTA MONICA, Calif., Sept 03, 2010 /PRNewswire via COMTEX News Network/ — Activision Blizzard, Inc. (Nasdaq: ATVI) today announced that Thomas Tippl, Chief Operating Officer of Activision Blizzard, Inc., will be presenting at the Deutsche Bank 2010 Technology Conference on Wednesday, September 15 at 9:50 am (PT) at the Westin San Francisco Market Street in San Francisco.

Mr. Tippl’s remarks will be broadcast over the Internet. To access the webcast, please log on to www.activisionblizzard.com or:

http://www.corporate-ir.net/ireye/confLobby.zhtml?ticker=ATVI&item_id=3279107

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Original GoldenEye developer not all that happy with remake, or Activision

“I imagine it is a business decision isn’t it? This name is valuable, let’s use it. I find it hard to picture Activision’s top management being excited about the original and wanting to do it justice. In fact, I find it hard to imagine them being excited about any game. It’s my perception that they are trying to be EA, only more so. I think they are doing a fine job at that.”

“…they [Eurocom, the developer of GoldenEye 007 on Wii] are a good company… I’m confident they have done their very best”. – Former Rare developer Martin Hollis

I can see his point but I’d wager that 99.9999% of all the decisions in the video game industry are “business” related. It’s not like anyone says “Lets make this game we are super hyped up to make, but we known nobody will buy.”

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BBFC Rating and Amazon Listing Reveal Activision Violent Racing Title ‘Blood Drive’

Amazon description:

  • Motorized Vehicles on Steroids ? THE CARS ARE THE STARS! Battle-hardened & itching to be modded with killer weaponry and armor pick-ups
  • Zombies with Attitude: Diverse and interesting zombies lifted from the streets of faux Vegas, each replete with unique attitudes and innovative ways to kill them
  • Rewarding motorized combat with enemy vehicles, including souped-up muscle cars, hot rods, wreckers, and more
  • Tournament Structured Gameplay: Enter the most gruesome and violent tournament on earth. Battle through 10 plus events and different levels in the ultimate fight for your life
  • Multiplayer Bloodbath: With Online and LIVE play, the game is a target-rich environment with drop-in, drop-out playability

Release Date: Late October

Platforms: Xbox 260, PS3

BBFC rating: 15

Description: ‘Contains strong language and gory violence.’

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Beenox: ‘Practically no differences’ between Wii version of Spider-Man: Shattered Dimensions and HD versions

Nintendo World Report (NWR): What differences are there between the Wii version and the Xbox 360 and PlayStation 3 versions? If they’re very similar, what challenges arose when making a Wii version?

Thomas Wilson (TW): There are practically no differences between the Wii version and the Xbox 360 and PlayStation 3 versions. Beenox is a parallel multiplatform development studio and we have always prided ourselves at providing an equivalent quality experience on all platforms. We mainly faced three challenges when developing the Wii version: controls, rendering, and memory. Delivering the same unique art style for each dimension on a platform that has different graphical requirements was probably our biggest challenge. I would say the end result is not strikingly different than on the Xbox 360 or the PlayStation 3. Memory comes in second since we had to fit all the content in without losing too much of the experience. Last but not least, adapting the controls to the Wii proved to be a challenge, since we used pretty much every button on the regular controller. We spent a great deal of time working out multiple control schemes until we felt we had the most responsive and intuitive one.

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Activision and Cabela’s announce ‘Hunt Across America Tour’

Highly anticipated TOP SHOT ELITE will be unveiled

MINNEAPOLIS, MN – SEPTEMBER 2, 2010 – Activision Publishing, Inc. (Nasdaq: ATVI) and Cabela’s today announced details on its forthcoming “Hunt Across America Tour”. This nationwide tour allows hunting enthusiasts and gamers alike to be among the first to play the Cabela’s Dangerous Hunts 2011 and Cabela’s North American Adventures video games on WiiTM, Xbox 360® video game and entertainment system from Microsoft and PlayStation® 3 computer entertainment system.

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DJ Hero 2 (PS3 Wii Xbox360) RZA Trailer

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Treyarch currently running Black Ops internal beta, no plans for public beta

“We’re already doing an internal beta with all sorts of Activision studios – thousands of people are participating in our beta… That’s the only formal beta that we’re planning at the moment. There were a lot of misconceptions, confusion and Google ads. There was some speculation that we’d be launching a public beta tonight – that’s not happening. The beta is internal only right now.”

“Keeping it internal is very helpful for us. It allows us to move a lot faster on our builds, so if we want to change something we can easily push out a new build within the company to anyone who has one of these dev kits.” – Treyarch community man Josh Olin

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