Xbox 360: 270K (+39%) [Best Selling Console]
PlayStation 3: 177K (+15%) Approximate
Wii: 236K
3DS: 97K Approximate (LTD in the US is just short of 700K units) Source: Gamasutra
Software(New Physical Retail only; across all platforms incl. PC)
01. L.A. Noire (360, PS3) Take 2 Interactive – 899K
02. Brink (360, PS3, PC) Bethesda Softworks – 401K [360/PS3 Only]
03. Lego Pirates of the Caribbean: The Video Game (Wii, 360, NDS, PS3, 3DS, PSP, PC) Disney Interactive Studios
04. Portal 2 (360, PS3, PC) Electronic Arts
05. Mortal Kombat 2011 (PS3, 360) Warner Bros. Interactive – 292K
06. Call of Duty: Black Ops (360, PS3, Wii, NDS, PC) Activision Blizzard
07. Zumba Fitness: Join the Party (Wii, 360, PS3) Majesco
08. NBA 2K11 (360, PS3, Wii, PS2, PSP, PC) Take 2 Interactive
09. Just Dance 2 (Wii) Ubisoft
10. Lego Star Wars III: The Clone Wars (Wii, NDS, 360, PS3, 3DS, PSP, PC) Lucasarts
Dead or Alive: Dimensions: less than 20,000 units Source: GoNintendo
As more information comes in this post will be updated
London (18 January 2011) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, today announces a new release for next winter, FINAL FANTASY® XIII-2 for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. A sequel to “FINAL FANTASY XIII” originally released in Europe in March 2010 that has since shipped a cumulative total of 6 million units worldwide.
“Xbox isn’t a gaming console. Xbox is a family entertainment center. It’s a place to socialize. It’s a place to watch TV. We have Hulu coming. It’s the only system where you are the controller. Your voice, your gestures, your body. I think about my own family. My wife used to say, ‘No, no, that’s the machine the boys use,’ and now she says, ‘Yeah, I want to go watch movies. Let’s go play the dance game. It opens up accessibility to family entertainment because with the Kinect, you control these systems with your body, with your voice. We’ve opened up the world of content in TV, movies. You just sit there and say ‘Xbox’ or ‘play movie.’ You go to your average 15-year-old boy, and he will say, ‘I’ll take an Xbox.’ I want that average 15-year-old girl as excited about the Kinect, and we haven’t done as good a job drawing in that broader set of demographics.” – Steve Ballmer, Microsoft
Microsoft has always wanted to push the Xbox to be the entertainment feature in the living room, but I really don’t see how Kinect improves what the 360 already does towards that end in any meaningful way.